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The flight representation system is the graphical front-end to RocketDES, a discrete event simulator. This system takes static data like terrain elevation and physical rocket measurements and combines them with the simulation of an actual rocket launch. Information about the state of the rocket is queried on each redraw and thus an accurate visual represented can be given. Information that can be queried includes position, velocity, acceleration, flight segment (launch, coast, deployed), etc.

## <a name="Project Plan"></a> Project Plan

see <https://projects.cecs.pdx.edu/~quisling/RocketDes/>